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	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="gob" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="default">
				<Option output="scummvm\engines\gob\libgob" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="scummvm" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-Wno-long-long" />
					<Add option="-Wno-multichar" />
					<Add option="-Wno-unknown-pragmas" />
					<Add option="-Wno-reorder" />
					<Add option="-Wpointer-arith" />
					<Add option="-Wcast-qual" />
					<Add option="-Wcast-align" />
					<Add option="-Wshadow" />
					<Add option="-Wimplicit" />
					<Add option="-Wnon-virtual-dtor" />
					<Add option="-Wwrite-strings" />
					<Add option="-fno-rtti" />
					<Add option="-fno-exceptions" />
					<Add option="-fcheck-new" />
					<Add option="-DUSE_ZLIB" />
					<Add option="-DUSE_MAD" />
					<Add option="-DUSE_VORBIS" />
					<Add option="-DUSE_FLAC" />
					<Add option="-DUSE_PNG" />
					<Add option="-DUSE_THEORADEC" />
					<Add option="-DUSE_FREETYPE2" />
					<Add option="-DUSE_JPEG" />
					<Add option="-DUSE_BINK" />
					<Add option="-DUSE_SCALERS" />
					<Add option="-DUSE_HQ_SCALERS" />
					<Add option="-DUSE_RGB_COLOR" />
					<Add option="-DUSE_MT32EMU" />
					<Add option="-DUSE_NASM" />
					<Add option="-DUSE_OPENGL" />
					<Add option="-DUSE_TASKBAR" />
					<Add option="-DUSE_TRANSLATION" />
					<Add option="-DUSE_DETECTLANG" />
					<Add option="-DENABLE_SCUMM" />
					<Add option="-DENABLE_SCUMM_7_8" />
					<Add option="-DENABLE_HE" />
					<Add option="-DENABLE_AGI" />
					<Add option="-DENABLE_AGOS" />
					<Add option="-DENABLE_AGOS2" />
					<Add option="-DENABLE_CGE" />
					<Add option="-DENABLE_CINE" />
					<Add option="-DENABLE_COMPOSER" />
					<Add option="-DENABLE_CRUISE" />
					<Add option="-DENABLE_DRACI" />
					<Add option="-DENABLE_DRASCULA" />
					<Add option="-DENABLE_DREAMWEB" />
					<Add option="-DENABLE_GOB" />
					<Add option="-DENABLE_GROOVIE" />
					<Add option="-DENABLE_HOPKINS" />
					<Add option="-DENABLE_HUGO" />
					<Add option="-DENABLE_KYRA" />
					<Add option="-DENABLE_LOL" />
					<Add option="-DENABLE_EOB" />
					<Add option="-DENABLE_LURE" />
					<Add option="-DENABLE_MADE" />
					<Add option="-DENABLE_MOHAWK" />
					<Add option="-DENABLE_MORTEVIELLE" />
					<Add option="-DENABLE_NEVERHOOD" />
					<Add option="-DENABLE_PARALLACTION" />
					<Add option="-DENABLE_PEGASUS" />
					<Add option="-DENABLE_QUEEN" />
					<Add option="-DENABLE_SAGA" />
					<Add option="-DENABLE_IHNM" />
					<Add option="-DENABLE_SCI" />
					<Add option="-DENABLE_SKY" />
					<Add option="-DENABLE_SWORD1" />
					<Add option="-DENABLE_SWORD2" />
					<Add option="-DENABLE_TEENAGENT" />
					<Add option="-DENABLE_TINSEL" />
					<Add option="-DENABLE_TOLTECS" />
					<Add option="-DENABLE_TONY" />
					<Add option="-DENABLE_TOON" />
					<Add option="-DENABLE_TOUCHE" />
					<Add option="-DENABLE_TSAGE" />
					<Add option="-DENABLE_TUCKER" />
					<Add option="-DENABLE_VOYEUR" />
					<Add option="-DENABLE_WINTERMUTE" />
					<Add option="-DWIN32" />
					<Add option="-DSDL_BACKEND" />
					<Add option="-g" />
					<Add directory="..\..\engines" />
					<Add directory="..\..\..\scummvm" />
				</Compiler>
			</Target>
		</Build>
		<Unit filename="..\..\engines\gob\demos\batplayer.cpp" />
		<Unit filename="..\..\engines\gob\demos\batplayer.h" />
		<Unit filename="..\..\engines\gob\demos\demoplayer.cpp" />
		<Unit filename="..\..\engines\gob\demos\demoplayer.h" />
		<Unit filename="..\..\engines\gob\demos\scnplayer.cpp" />
		<Unit filename="..\..\engines\gob\demos\scnplayer.h" />
		<Unit filename="..\..\engines\gob\detection\detection.cpp" />
		<Unit filename="..\..\engines\gob\detection\tables.h" />
		<Unit filename="..\..\engines\gob\detection\tables_adi2.h" />
		<Unit filename="..\..\engines\gob\detection\tables_adi4.h" />
		<Unit filename="..\..\engines\gob\detection\tables_adibou.h" />
		<Unit filename="..\..\engines\gob\detection\tables_ajworld.h" />
		<Unit filename="..\..\engines\gob\detection\tables_bargon.h" />
		<Unit filename="..\..\engines\gob\detection\tables_crousti.h" />
		<Unit filename="..\..\engines\gob\detection\tables_dynasty.h" />
		<Unit filename="..\..\engines\gob\detection\tables_fallback.h" />
		<Unit filename="..\..\engines\gob\detection\tables_fascin.h" />
		<Unit filename="..\..\engines\gob\detection\tables_geisha.h" />
		<Unit filename="..\..\engines\gob\detection\tables_gob1.h" />
		<Unit filename="..\..\engines\gob\detection\tables_gob2.h" />
		<Unit filename="..\..\engines\gob\detection\tables_gob3.h" />
		<Unit filename="..\..\engines\gob\detection\tables_inca2.h" />
		<Unit filename="..\..\engines\gob\detection\tables_lit.h" />
		<Unit filename="..\..\engines\gob\detection\tables_littlered.h" />
		<Unit filename="..\..\engines\gob\detection\tables_onceupon.h" />
		<Unit filename="..\..\engines\gob\detection\tables_playtoons.h" />
		<Unit filename="..\..\engines\gob\detection\tables_urban.h" />
		<Unit filename="..\..\engines\gob\detection\tables_ween.h" />
		<Unit filename="..\..\engines\gob\detection\tables_woodruff.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\diving.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\diving.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\evilfish.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\evilfish.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\meter.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\meter.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\mouth.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\mouth.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\oko.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\oko.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\penetration.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\penetration.h" />
		<Unit filename="..\..\engines\gob\minigames\geisha\submarine.cpp" />
		<Unit filename="..\..\engines\gob\minigames\geisha\submarine.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\abracadabra.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\abracadabra.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\babayaga.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\babayaga.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\brokenstrings.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\chargenchild.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\chargenchild.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\onceupon.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\onceupon.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\palettes.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\parents.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\parents.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\stork.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\stork.h" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\title.cpp" />
		<Unit filename="..\..\engines\gob\pregob\onceupon\title.h" />
		<Unit filename="..\..\engines\gob\pregob\gctfile.cpp" />
		<Unit filename="..\..\engines\gob\pregob\gctfile.h" />
		<Unit filename="..\..\engines\gob\pregob\pregob.cpp" />
		<Unit filename="..\..\engines\gob\pregob\pregob.h" />
		<Unit filename="..\..\engines\gob\pregob\seqfile.cpp" />
		<Unit filename="..\..\engines\gob\pregob\seqfile.h" />
		<Unit filename="..\..\engines\gob\pregob\txtfile.cpp" />
		<Unit filename="..\..\engines\gob\pregob\txtfile.h" />
		<Unit filename="..\..\engines\gob\save\saveconverter.cpp" />
		<Unit filename="..\..\engines\gob\save\saveconverter.h" />
		<Unit filename="..\..\engines\gob\save\saveconverter_v2.cpp" />
		<Unit filename="..\..\engines\gob\save\saveconverter_v3.cpp" />
		<Unit filename="..\..\engines\gob\save\saveconverter_v4.cpp" />
		<Unit filename="..\..\engines\gob\save\savefile.cpp" />
		<Unit filename="..\..\engines\gob\save\savefile.h" />
		<Unit filename="..\..\engines\gob\save\savehandler.cpp" />
		<Unit filename="..\..\engines\gob\save\savehandler.h" />
		<Unit filename="..\..\engines\gob\save\saveload.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload.h" />
		<Unit filename="..\..\engines\gob\save\saveload_ajworld.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_fascin.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_geisha.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_inca2.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_playtoons.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_v2.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_v3.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_v4.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_v6.cpp" />
		<Unit filename="..\..\engines\gob\save\saveload_v7.cpp" />
		<Unit filename="..\..\engines\gob\sound\adlib.cpp" />
		<Unit filename="..\..\engines\gob\sound\adlib.h" />
		<Unit filename="..\..\engines\gob\sound\adlplayer.cpp" />
		<Unit filename="..\..\engines\gob\sound\adlplayer.h" />
		<Unit filename="..\..\engines\gob\sound\bgatmosphere.cpp" />
		<Unit filename="..\..\engines\gob\sound\bgatmosphere.h" />
		<Unit filename="..\..\engines\gob\sound\cdrom.cpp" />
		<Unit filename="..\..\engines\gob\sound\cdrom.h" />
		<Unit filename="..\..\engines\gob\sound\infogrames.cpp" />
		<Unit filename="..\..\engines\gob\sound\infogrames.h" />
		<Unit filename="..\..\engines\gob\sound\musplayer.cpp" />
		<Unit filename="..\..\engines\gob\sound\musplayer.h" />
		<Unit filename="..\..\engines\gob\sound\pcspeaker.cpp" />
		<Unit filename="..\..\engines\gob\sound\pcspeaker.h" />
		<Unit filename="..\..\engines\gob\sound\protracker.cpp" />
		<Unit filename="..\..\engines\gob\sound\protracker.h" />
		<Unit filename="..\..\engines\gob\sound\sound.cpp" />
		<Unit filename="..\..\engines\gob\sound\sound.h" />
		<Unit filename="..\..\engines\gob\sound\soundblaster.cpp" />
		<Unit filename="..\..\engines\gob\sound\soundblaster.h" />
		<Unit filename="..\..\engines\gob\sound\sounddesc.cpp" />
		<Unit filename="..\..\engines\gob\sound\sounddesc.h" />
		<Unit filename="..\..\engines\gob\sound\soundmixer.cpp" />
		<Unit filename="..\..\engines\gob\sound\soundmixer.h" />
		<Unit filename="..\..\engines\gob\anifile.cpp" />
		<Unit filename="..\..\engines\gob\anifile.h" />
		<Unit filename="..\..\engines\gob\aniobject.cpp" />
		<Unit filename="..\..\engines\gob\aniobject.h" />
		<Unit filename="..\..\engines\gob\backbuffer.cpp" />
		<Unit filename="..\..\engines\gob\backbuffer.h" />
		<Unit filename="..\..\engines\gob\cheater.cpp" />
		<Unit filename="..\..\engines\gob\cheater.h" />
		<Unit filename="..\..\engines\gob\cheater_geisha.cpp" />
		<Unit filename="..\..\engines\gob\cmpfile.cpp" />
		<Unit filename="..\..\engines\gob\cmpfile.h" />
		<Unit filename="..\..\engines\gob\console.cpp" />
		<Unit filename="..\..\engines\gob\console.h" />
		<Unit filename="..\..\engines\gob\databases.cpp" />
		<Unit filename="..\..\engines\gob\databases.h" />
		<Unit filename="..\..\engines\gob\dataio.cpp" />
		<Unit filename="..\..\engines\gob\dataio.h" />
		<Unit filename="..\..\engines\gob\dbase.cpp" />
		<Unit filename="..\..\engines\gob\dbase.h" />
		<Unit filename="..\..\engines\gob\decfile.cpp" />
		<Unit filename="..\..\engines\gob\decfile.h" />
		<Unit filename="..\..\engines\gob\draw.cpp" />
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		<Unit filename="..\..\engines\gob\draw_v1.cpp" />
		<Unit filename="..\..\engines\gob\draw_v2.cpp" />
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		<Unit filename="..\..\engines\gob\goblin_v3.cpp" />
		<Unit filename="..\..\engines\gob\goblin_v4.cpp" />
		<Unit filename="..\..\engines\gob\hotspots.cpp" />
		<Unit filename="..\..\engines\gob\hotspots.h" />
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		<Unit filename="..\..\engines\gob\iniconfig.h" />
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		<Unit filename="..\..\engines\gob\init_geisha.cpp" />
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		<Unit filename="..\..\engines\gob\init_v2.cpp" />
		<Unit filename="..\..\engines\gob\init_v3.cpp" />
		<Unit filename="..\..\engines\gob\init_v4.cpp" />
		<Unit filename="..\..\engines\gob\init_v6.cpp" />
		<Unit filename="..\..\engines\gob\init_v7.cpp" />
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		<Unit filename="..\..\engines\gob\inter_v3.cpp" />
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		<Unit filename="..\..\engines\gob\inter_v5.cpp" />
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		<Unit filename="..\..\engines\gob\module.mk" />
		<Unit filename="..\..\engines\gob\mult.cpp" />
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		<Unit filename="..\..\engines\gob\mult_v2.cpp" />
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		<Unit filename="..\..\engines\gob\palanim.h" />
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		<Unit filename="..\..\engines\gob\resources.h" />
		<Unit filename="..\..\engines\gob\rxyfile.cpp" />
		<Unit filename="..\..\engines\gob\rxyfile.h" />
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		<Unit filename="..\..\engines\gob\scenery.h" />
		<Unit filename="..\..\engines\gob\scenery_v1.cpp" />
		<Unit filename="..\..\engines\gob\scenery_v2.cpp" />
		<Unit filename="..\..\engines\gob\script.cpp" />
		<Unit filename="..\..\engines\gob\script.h" />
		<Unit filename="..\..\engines\gob\surface.cpp" />
		<Unit filename="..\..\engines\gob\surface.h" />
		<Unit filename="..\..\engines\gob\totfile.cpp" />
		<Unit filename="..\..\engines\gob\totfile.h" />
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		<Unit filename="..\..\engines\gob\util.h" />
		<Unit filename="..\..\engines\gob\variables.cpp" />
		<Unit filename="..\..\engines\gob\variables.h" />
		<Unit filename="..\..\engines\gob\video.cpp" />
		<Unit filename="..\..\engines\gob\video.h" />
		<Unit filename="..\..\engines\gob\video_v1.cpp" />
		<Unit filename="..\..\engines\gob\video_v2.cpp" />
		<Unit filename="..\..\engines\gob\video_v6.cpp" />
		<Unit filename="..\..\engines\gob\videoplayer.cpp" />
		<Unit filename="..\..\engines\gob\videoplayer.h" />
		<Extensions>
			<code_completion />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>