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	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="neverhood" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="default">
				<Option output="scummvm\engines\neverhood\libneverhood" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="scummvm" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-Wno-long-long" />
					<Add option="-Wno-multichar" />
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					<Add option="-Wcast-qual" />
					<Add option="-Wcast-align" />
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					<Add option="-DUSE_FLAC" />
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					<Add option="-DUSE_HQ_SCALERS" />
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					<Add option="-DENABLE_AGOS" />
					<Add option="-DENABLE_AGOS2" />
					<Add option="-DENABLE_CGE" />
					<Add option="-DENABLE_CINE" />
					<Add option="-DENABLE_COMPOSER" />
					<Add option="-DENABLE_CRUISE" />
					<Add option="-DENABLE_DRACI" />
					<Add option="-DENABLE_DRASCULA" />
					<Add option="-DENABLE_DREAMWEB" />
					<Add option="-DENABLE_GOB" />
					<Add option="-DENABLE_GROOVIE" />
					<Add option="-DENABLE_HOPKINS" />
					<Add option="-DENABLE_HUGO" />
					<Add option="-DENABLE_KYRA" />
					<Add option="-DENABLE_LOL" />
					<Add option="-DENABLE_EOB" />
					<Add option="-DENABLE_LURE" />
					<Add option="-DENABLE_MADE" />
					<Add option="-DENABLE_MOHAWK" />
					<Add option="-DENABLE_MORTEVIELLE" />
					<Add option="-DENABLE_NEVERHOOD" />
					<Add option="-DENABLE_PARALLACTION" />
					<Add option="-DENABLE_PEGASUS" />
					<Add option="-DENABLE_QUEEN" />
					<Add option="-DENABLE_SAGA" />
					<Add option="-DENABLE_IHNM" />
					<Add option="-DENABLE_SCI" />
					<Add option="-DENABLE_SKY" />
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					<Add option="-DENABLE_SWORD2" />
					<Add option="-DENABLE_TEENAGENT" />
					<Add option="-DENABLE_TINSEL" />
					<Add option="-DENABLE_TOLTECS" />
					<Add option="-DENABLE_TONY" />
					<Add option="-DENABLE_TOON" />
					<Add option="-DENABLE_TOUCHE" />
					<Add option="-DENABLE_TSAGE" />
					<Add option="-DENABLE_TUCKER" />
					<Add option="-DENABLE_VOYEUR" />
					<Add option="-DENABLE_WINTERMUTE" />
					<Add option="-DWIN32" />
					<Add option="-DSDL_BACKEND" />
					<Add option="-g" />
					<Add directory="..\..\engines" />
					<Add directory="..\..\..\scummvm" />
				</Compiler>
			</Target>
		</Build>
		<Unit filename="..\..\engines\neverhood\modules\module1000.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1000.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1000_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1000_sprites.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1100.cpp" />
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		<Unit filename="..\..\engines\neverhood\modules\module1100_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1100_sprites.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1200.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1200.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1200_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1200_sprites.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1300.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1300.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1300_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1300_sprites.h" />
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		<Unit filename="..\..\engines\neverhood\modules\module1500.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1600.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1600.h" />
		<Unit filename="..\..\engines\neverhood\modules\module1600_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module1600_sprites.h" />
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		<Unit filename="..\..\engines\neverhood\modules\module2500.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module2500.h" />
		<Unit filename="..\..\engines\neverhood\modules\module2500_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module2500_sprites.h" />
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		<Unit filename="..\..\engines\neverhood\modules\module2800.cpp" />
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		<Unit filename="..\..\engines\neverhood\modules\module2900.h" />
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		<Unit filename="..\..\engines\neverhood\modules\module2900_sprites.h" />
		<Unit filename="..\..\engines\neverhood\modules\module3000.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module3000.h" />
		<Unit filename="..\..\engines\neverhood\modules\module3000_sprites.cpp" />
		<Unit filename="..\..\engines\neverhood\modules\module3000_sprites.h" />
		<Unit filename="..\..\engines\neverhood\background.cpp" />
		<Unit filename="..\..\engines\neverhood\background.h" />
		<Unit filename="..\..\engines\neverhood\blbarchive.cpp" />
		<Unit filename="..\..\engines\neverhood\blbarchive.h" />
		<Unit filename="..\..\engines\neverhood\console.cpp" />
		<Unit filename="..\..\engines\neverhood\console.h" />
		<Unit filename="..\..\engines\neverhood\detection.cpp" />
		<Unit filename="..\..\engines\neverhood\diskplayerscene.cpp" />
		<Unit filename="..\..\engines\neverhood\diskplayerscene.h" />
		<Unit filename="..\..\engines\neverhood\entity.cpp" />
		<Unit filename="..\..\engines\neverhood\entity.h" />
		<Unit filename="..\..\engines\neverhood\gamemodule.cpp" />
		<Unit filename="..\..\engines\neverhood\gamemodule.h" />
		<Unit filename="..\..\engines\neverhood\gamevars.cpp" />
		<Unit filename="..\..\engines\neverhood\gamevars.h" />
		<Unit filename="..\..\engines\neverhood\graphics.cpp" />
		<Unit filename="..\..\engines\neverhood\graphics.h" />
		<Unit filename="..\..\engines\neverhood\klaymen.cpp" />
		<Unit filename="..\..\engines\neverhood\klaymen.h" />
		<Unit filename="..\..\engines\neverhood\menumodule.cpp" />
		<Unit filename="..\..\engines\neverhood\menumodule.h" />
		<Unit filename="..\..\engines\neverhood\messages.h" />
		<Unit filename="..\..\engines\neverhood\microtiles.cpp" />
		<Unit filename="..\..\engines\neverhood\microtiles.h" />
		<Unit filename="..\..\engines\neverhood\module.cpp" />
		<Unit filename="..\..\engines\neverhood\module.h" />
		<Unit filename="..\..\engines\neverhood\module.mk" />
		<Unit filename="..\..\engines\neverhood\mouse.cpp" />
		<Unit filename="..\..\engines\neverhood\mouse.h" />
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		<Unit filename="..\..\engines\neverhood\navigationscene.h" />
		<Unit filename="..\..\engines\neverhood\neverhood.cpp" />
		<Unit filename="..\..\engines\neverhood\neverhood.h" />
		<Unit filename="..\..\engines\neverhood\palette.cpp" />
		<Unit filename="..\..\engines\neverhood\palette.h" />
		<Unit filename="..\..\engines\neverhood\resource.cpp" />
		<Unit filename="..\..\engines\neverhood\resource.h" />
		<Unit filename="..\..\engines\neverhood\resourceman.cpp" />
		<Unit filename="..\..\engines\neverhood\resourceman.h" />
		<Unit filename="..\..\engines\neverhood\saveload.cpp" />
		<Unit filename="..\..\engines\neverhood\scene.cpp" />
		<Unit filename="..\..\engines\neverhood\scene.h" />
		<Unit filename="..\..\engines\neverhood\screen.cpp" />
		<Unit filename="..\..\engines\neverhood\screen.h" />
		<Unit filename="..\..\engines\neverhood\smackerplayer.cpp" />
		<Unit filename="..\..\engines\neverhood\smackerplayer.h" />
		<Unit filename="..\..\engines\neverhood\smackerscene.cpp" />
		<Unit filename="..\..\engines\neverhood\smackerscene.h" />
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		<Unit filename="..\..\engines\neverhood\sound.h" />
		<Unit filename="..\..\engines\neverhood\sprite.cpp" />
		<Unit filename="..\..\engines\neverhood\sprite.h" />
		<Unit filename="..\..\engines\neverhood\staticdata.cpp" />
		<Unit filename="..\..\engines\neverhood\staticdata.h" />
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			<code_completion />
			<debugger />
		</Extensions>
	</Project>
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