
		**** The Exodus Project: ****
		*     Ultima V  Upgrade     *
		*                           *
		*        Release 1.0        *
		*****************************


Table of Contents:

	1 - Disclaimer
	2 - Project Scope
	3 - Current Features
	4 - Installation Instructions
	5 - More Information
	6 - Credits
	7 - Contact Info
	8 - Nifty Quote


1 - Disclaimer:

	Please note that Ultima is a registered trademark of Origin
	Systems, Inc (OSI), which is now a part of EA Games.  This
	project is not affiliated with nor endorsed by OSI/EA.  You
	must own a legal copy of Ultima V: Warriors of Destiny in
	order to apply this patch.


2 - Project Scope:

	The goal of this project is to convert Ultima V: Warriors of
	Destiny for the PC, a game from 1987, up to newer standards.
	The first phase of this project will be to add MIDI music to
	the game, something that is sorely missed in the PC version
	of the game.

	As it turns out, the U5 version on different platforms played
	different songs at different times.  The Apple II / Commodore
	128 versions were the most widely available, so the first
	version of the upgrade will make use of that particular
	arrangement of songs.  The Atari ST version, however, while
	still using the same set of songs, played those songs at
	different points in the game.  For example, the song "Villager
	Terantella" is played in all eight Cities of Virtue in the
	C128/AppleII versions, but the Atari ST version instead plays
	"Greyson's Tale" in all but New Magincia.  I hope to release
	a version that adds the Atari ST interpretation of the game
	music as well.

	It also turns out that the Amiga version plays only one entirely
	different song altogether throughout the entire game.  Although
	I have no plans to add the Amiga flavor to the update (unless
	it is requested by enough folks) I have decided to include the
	song itself in the character creation process.  Hey, it's a nice
	tune.  ;)

	At present, Phase I is complete with a known issue or two.  The
	Upgrade itself, however, is in maintenance mode.  This means that
	the package is stable and fairly complete.  I will resolve bugs
	as they are pointed out to me.

	Sometime in the future, I may add VGA support (256-color) to
	this upgrade.  As I am a tech and not a graphic artist, that
	phase will require the participation of others.


3 - Current Features:

	This is currently Release 1.0, which supports the following
	features:

		1) Original Apple II / Commodore 128 musical score
		2) Music during Introduction & Endgame (not in original!)
		3) Amiga music during Character Creation (not in original!)
		4) The ability to exit the game (using CTL-E) at the Main
		   Menu.
		5) The ability to exit the game after the endgame sequence
		   (or even the "bad" endgame).


4 - Installation Instructions:

	1. Unpack the U5 Upgrade zip file into your Ultima 5 directory
	   on your hard drive.  This will not affect your current
	   saved games.
	2. Run "setm.exe" from the Ultima 5 directory to configure
	   your sound card, if you will be playing music.
	3. Run "u5cfg.exe" to configure the game options.
	4. Run "u5data.exe" to patch DATA.OVL.
	5. Run "ultima5.com" from the Ultima 5 directory to start the
	   game.
	6. Email me with suggestions and/or bugs.


5 - More Information:

	Please read the following text files for more information on
	this packge.

	HISTORY.TXT		- History of updates to U5 Upgrade
	FILES.TXT		- Describes files in U5 Upgrade package


6 - Credits:

	Thanks to the Ultima Dragons of rgcud for, well, just being the
	outspoken group that they are.

	And thanks especially to Richard Garriot for leaving the early PC
	Ultima games without music, thus inspiring me to learn assembly.  ;)


7 - Contact Info:

	Please email me with comments, rants, suggestions, bugs, etc.  Do
	NOT email me for pirate copies of Ultima V (or any game for that
	matter).

	Michael C. Maggio
	Voyager Dragon, -=(UDIC)=-
	voyager@voyd.net

	Project WebSite - http://exodus.voyd.net/


8 - Nifty Quote:

	"Your object is to save the world, while still leading a pleasant life."
		- /usr/games/fortune
