My time in Austin is up and I’m heading back for England and real life. This has been one crazy week especially Thursday when we got a Portalarium tour + questions with Richard Garriott, then went out later for margaritas and dinner with Chris Roberts. This isn’t the sort of schedule I’m used to.
I have things to write up but it can wait until I’m not just using my phone. So instead to keep me occupied while I wait for my first flight here are 10 things I learned this week:-
1. You need to have a flexible itinerary to work for a game company that is running a funding campaign.
2. Hardly anyone out here knew about this site except for Chris Roberts who uses it to check out things about his own games. I guess I can settle for that.
3. Texans apparently shop for guns like other people shop for grocery.
4. The long missing Wing Commander 2 for SNES probably exists in Richard Garriott’s archives but it could be a year before he has time to look for it. He isn’t at all confident about having The Lost Vale though which he didn’t think ever got finished.
5. The margaritas on sixth street are a whole lot better than the food.
6. Contrary to what I had heard, Garriott was well aware of Escape From Mt. Drash and agreed to the Ultima branding to help out the author as Sierra wouldn’t have published the game otherwise. The downside here is this makes it official enough for me to want a copy now.
7. The WC CIC team put a whole more effort into their site than I do mine.
8. Space Rogue wasn’t in fact the inspiration for Wing Commander but Chris Roberts did get some advice on 3D programming from Paul Neurath. Roberts already had a 2D sprite based prototype running prior to this and it definitely wasn’t a fantasy game.
9. The Ultima anime series is a myth and never existed.
10. This is how to pack a suitcase:-
Huge thanks to all the crew from the WC CIC for letting me tag along all this week.